#pragma once
#include "CColorBufferBrushSpan.h"
struct CColorBufferBrushSpanChunk
{
	CColorBufferBrushSpanChunk();
	void Reset();
	struct CColorBufferBrushSpanChunk * m_pNext;
	struct CColorBufferBrushSpan * m_pEntryCurrent;
	struct CColorBufferBrushSpan * m_pEntryLast;
	struct CColorBufferBrushSpan m_entries[0x100];
};
